Because of the way a high adrenaline level in Returnal leads to increased weapon proficiency, I feel like to be truly successful at the game, in true shmup fashion you have to go for long stretches without taking damage. This guarantees I will never be successful at Returnal.
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I can't tell yet if I'm actually liking Returnal or if I'm just in another one of those emotional places where I want a tough game to stand in for my depression and other current challenges so that I can undergo the grueling ordeal of throwing myself against it until I triumph.
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Replying to @carolynmichelle
this is 100% where I am at with the game, that being said, I found myself finally having some success last night and getting past my block-point. I do wish the game was... more creative and less focused around taking zero damage tho (imagine the fun builds you could do)
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I kinda respect Housemarque's commitment to shmup-like purity, and don't really want Returnal to be like 3D Hades or whatever, but yeah, I hear you.
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