I don't like the fact that lore is so accepted as a main form of storytelling in games. Most of the time it reads like something I would see on the back of a box, with no emotional, psychological, or intellectual meaning.
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^ This. You can internalize and shape what the journey means to you personally.
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Exactly. The best Souls games are really good at letting you sit with failure—your own, your own inside a larger, crueler system
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