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carolynmichelle's profile
Carolyn Petit
Carolyn Petit
Carolyn Petit
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@carolynmichelle

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Carolyn PetitVerified account

@carolynmichelle

I'm just an animal looking for a home. @Kotaku.

Berkeley, CA
Joined April 2008

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    1. Carolyn Petit‏Verified account @carolynmichelle Feb 17

      If you've never read it, the Skyward Sword announcement is as good a reason as any to read Tevis Thompson's indelible essay Saving Zelda, originally published following the Wii release of SS. It reads a bit differently, perhaps, in the wake of BotW. http://tevisthompson.com/saving-zelda/ 

      7 replies 3 retweets 31 likes
    2. Jake 3D Blast‏ @TheTaoOfJake Feb 17
      Replying to @carolynmichelle

      "Congratulations, Mr. Aonuma – you never have. Instead, you’ve taken the teeth out of a hardcore series. There’s no real danger now, no risk, nothing to lose. You’ve redefined game designers as the ultimate helicopter parents." ~Yikes~

      1 reply 0 retweets 0 likes
    3. Jake 3D Blast‏ @TheTaoOfJake Feb 17
      Replying to @TheTaoOfJake @carolynmichelle

      I won't say it's not an opinion you're allowed to have but it's not a very thoughtful one, especially when the grounds for this seems to be "the last 8 or so entries in this series aren't exactly like the first one and therefore it's lost its way" -- No, it's just not your way.

      1 reply 0 retweets 0 likes
    4. Carolyn Petit‏Verified account @carolynmichelle Feb 17
      Replying to @TheTaoOfJake

      I'm not sure what your argument is. Of course Tevis is arguing his point of view here. It's one many people including myself happened to share about how incredibly dull and predictable Zelda had become by then, but IMO most great criticism is rooted in personal subjectivity.

      1 reply 0 retweets 0 likes
    5. Jake 3D Blast‏ @TheTaoOfJake Feb 17
      Replying to @carolynmichelle

      1) The "games need to be harder" crowd are gatekeepers who are uninterested in sharing gaming so much as cultivating a sense of elitism. 2) Imagine you got into mad max 1 and declared the sequels aren't 'real' mad max because they all take place in a wasteland instead of a city

      2 replies 0 retweets 0 likes
    6. Carolyn Petit‏Verified account @carolynmichelle Feb 17
      Replying to @TheTaoOfJake

      It's not just about difficulty though, it's about a lifeless lock-and-key design that reduces the world from a place of wonder to one of rigid function. Your second argument IMO is not analogous to this at all.

      1 reply 0 retweets 2 likes
    7. Jake 3D Blast‏ @TheTaoOfJake Feb 17
      Replying to @carolynmichelle

      I'm citing the text

      1 reply 0 retweets 0 likes
    8. Jake 3D Blast‏ @TheTaoOfJake Feb 17
      Replying to @TheTaoOfJake @carolynmichelle

      " The point is to grow, to overcome, to in some way actually become better." better than what? than who? At what?

      1 reply 0 retweets 0 likes
    9. Carolyn Petit‏Verified account @carolynmichelle Feb 17
      Replying to @TheTaoOfJake

      I'm not going to litigate a 9-year-old essay that I didn't even write with you. Disagree with it, reject it! That's fine. But the value of criticism is not in whether or not we agree with the argument being made. And I love it when I can feel myself getting better at a game.

      1 reply 0 retweets 0 likes
    10. Jake 3D Blast‏ @TheTaoOfJake Feb 17
      Replying to @carolynmichelle

      I'm expressing my disgust with the argument that games should be harder. I don't think it's a valuable perspective, I think it's a deeply myopic and xenophobic perspective. No criticism is above criticism.

      1 reply 0 retweets 0 likes
      Carolyn Petit‏Verified account @carolynmichelle Feb 17
      Replying to @TheTaoOfJake

      That's a perfectly valid reaction. If you're interested, I'd suggest reading more of his work. You'll see Tevis as a critic and a person doesn't really care about difficulty as such, he cares about games that fuck us up or change us in some way, that don't just blandly comfort us

      6:51 PM - 17 Feb 2021
      1 reply 0 retweets 0 likes
        1. New conversation
        2. Jake 3D Blast‏ @TheTaoOfJake Feb 17
          Replying to @carolynmichelle

          I have read Tevis's later works, I also read this when it came out. I didn't agree with it then, but I also didn't yet recognize what the low hum of "games should be harder" meant. I don't think inaccessibility or tedium is a good angle on "games should challenge us."

          1 reply 0 retweets 0 likes
        3. Jake 3D Blast‏ @TheTaoOfJake Feb 17
          Replying to @TheTaoOfJake @carolynmichelle

          But more crucially I recognize now that the impulse to valorize challenge or triumph over things we shouldn't need to triumph over (poverty, bigotry, etc) is a deep sickness expressed in ways large and small.

          0 replies 0 retweets 0 likes
        4. End of conversation

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