It's definitely time to remake the Resident Evil 2 remake to bring it in line with current gaming standards and conventionspic.twitter.com/Oz3l5MbRaH
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I remember an acquaintance once telling me that he thought Raiders of the Lost Ark didn't "hold up." And he wasn't talking at all about the ways in which issues with a white archaeologist heroically plundering other cultures are more plainly visible now but about the pacing, etc.
And I just reject this. Like, in terms of pacing, in terms of the direction of its action sequences, etc., Raiders of the Lost Ark will always be incredible, even if audiences become accustomed to films that move along at a brisker clip or whatever. The issue is not with the film
It's art, not science. We're not moving closer to some sort of perfect understanding of what films or games or TV or music should be. It wasn't, as one person absurdly suggested, that pre-1970s filmmakers just hadn't figured shit out. We're just trying different things.
Anyway I'm not saying that any and all considerations about whether things hold up are misguided. But I do object to those clearly rooted in the belief that cinema/games/w/e art form are just so much better now than they've ever been, that art just becomes obsolete at some point.
I think there is a variation on the “how does it hold up” question that could be interesting. Like I was showing my SO some of the original Universal monster movies the other night, mostly because I was curious how someone with no prior knowledge would view them.
The fact that someone is apparently analyzing how a game holds up only *two years* after it's released is extremely funny to me. I feel like that's usually asked about games like ten times older??
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