I have an almost insatiable appetite for a whole ecosystem of gaming criticism that more closely resembles the film criticism of the 1970s than anything games criticism has ever really looked like. But I don't know how we get there, how we even take steps in that direction.
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Replying to @carolynmichelle
I think this is particularly difficult, if not impossible, due to games criticism mostly covering only the technical aspects. Even for someone like me, who writes about games as a hobby, can't resist getting into the nitty-gritty technical details of things. It's tough.
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Replying to @TonicBH
I don’t think those things need to be avoided in games criticism but they don’t have to overly limit things. For instance, a review of a Marvel film can comment on its technical aspects but also conclude it’s a bad (or good) film for any number of reasons not limited to that.
11:01 PM - 27 May 2020
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