This is such a good piece! I talk to my partner and friends a lot about ruined architecture, about nuclear warning architecture in particular, and wanting to explore the wreckage of a game that's already been played out. Breath of the Wild captured a lot of that for me.
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like, the idea of communicating with a civilisation so far ahead of us that we don't even know that we'll speak the same language is SO INTERESTING. What will they see in the bones of our lives?
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