The more I think about Control the less I like it. I think its stunning aesthetics masked generic power fantasy shooting galleries and I think it fetishized bureaucracy and institutional power. A game I'm glad exists, that I think is fascinating, but not actually good.
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Haha yeah maybe I'm reaching.
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I'm not saying that. I think it's entirely possible that the writers were thinking along those lines. I just didn't personally feel the humanity in the game enough for that to work, if that's what they were going for. It's still a valid read.
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