Often, when I think about our notions of subjectivity in game criticism and the limits to how far we're willing to take them, I think about Pauline Kael, whose opinions so often ran contrary to, or at least fell outside of, what might be called critical consensus. https://twitter.com/JanetMaslin/status/1145572657779347456 …
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But I still feel in games crit that even many who are progressive and want a diverse range of voices don't really want a diverse range of deep subjectivities, to really run up against the deep difference of another's experience and perspective, or to fully embrace their own.
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I love games that give me an emotional experience, whether profound or subtle. How could that NOT be a subjective experience? Please sign me up for more subjectivity and more personal media criticism.
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