This hits close to home. When I consider what my future might look like, I just know that freelancing can't cut it financially for me in the long run. But also, staff positions are constantly drying up. It's fuckin' scary. https://sassone.wordpress.com/2019/05/06/goodbye-freelancing/ …
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When I freelanced for GS, before they brought me on full-time, I was working full 40-hour weeks at a crummy day job, then coming home and spending hours playing or writing about whatever game I was reviewing at the time. I could swing that when I was younger. Now, I'm not so sure
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