And I don't even really care about making money, beyond being able to pay rent, cover other necessities, and afford healthcare or get health benefits. But it just takes so much stamina and output to be able to stay afloat as a freelancer these days.
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When I freelanced for GS, before they brought me on full-time, I was working full 40-hour weeks at a crummy day job, then coming home and spending hours playing or writing about whatever game I was reviewing at the time. I could swing that when I was younger. Now, I'm not so sure
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