back when Bioshock Infinite came out he wrote a screed about how games criticism had failed because nobody had given it a 2/10, the score he would have given it.
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Yeah, I love that essay. That game should have been trashed by some critics.
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perhaps it should have but framing it as "why didn't anyone give it MY review score?" is as annoying when it's low as it is when it's high.
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I think that's a misreading. I think he lays out pretty clearly that it's the tendency toward consensus that he considers the real problem.pic.twitter.com/J8Q4cyVV7t
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thing is, we got that debate. pretty easily. and it wasn't his black and white 2 versus 10 debate.
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That's certainly not my recollection of that game's critical reception. It has a 93/94 on Metacritic with the lowest recorded score being an 80/100.
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and yet it'll barely make a dent in any game of the decade list, and is remembered largely a disappointment.
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All the more indication that critical reaction to it should have been far more diverse than it was, I would say.
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perhaps, but this leads toward a more complicated discussion about the nature of the labor of reviews, where he tends to write like everyone is wrong but him.
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Replying to @RowanKaiser @carolynmichelle and
I'm about as sympathetic as anyone to the idea that more diverse frames for reviews are good and necessary, but his way of going about it has always seemed to be being aggrieved that review scores don't align with his personal take in a way I find instantly eye-rolling
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I don't know how he could be more clear that that's not what he's advocating for at all.pic.twitter.com/G2wiKcVnKR
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I mean, that's exactly what's infuriating to me. I don't care about his personal review scores. I think that's an absolutely ghastly way to demand more intelligent criticism.
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Okay. I very much appreciate his point that there's clearly a narrow, specific lens through which all of mainstream games criticism has agreed to consider and evaluate games, and it's hardly the only (or even the "best") lens.
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