I disagree, I think eviscerations of a work can be smart, revealing, and fascinating, and it is so, so, so, so very rare to ever have a game critic think that a game is worth eviscerating, and I think that's really unfortunate.
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Replying to @carolynmichelle @untimelygamer
Like, not everything deserves nuanced appreciations. Critics need to be able to call stuff garbage, too.
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Replying to @carolynmichelle @untimelygamer
"I hated this movie. Hated hated hated hated hated this movie. Hated it. Hated every simpering stupid vacant audience-insulting moment of it...Hated the implied insult to the audience by its belief that anyone would be entertained by it." Ebert on Northhttps://www.rogerebert.com/reviews/north-1994 …
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Replying to @carolynmichelle @untimelygamer
In other words, what Tevis is calling for, it seems to me, is a depth of feeling, for critics to have the courage of their convictions. Critics in other fields routinely trash mainstream successes (see Green Book), but it's very rare for that to happen in games.
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Replying to @carolynmichelle @untimelygamer
You know we both agree on that idea. And I see no problem with hating something, obviously! But I do mind Thompson's assumption that not joining in his hatred of this particular thing, and not doing so entirely and concisely, demonstrates a critical failure.
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Replying to @fiddlecub @untimelygamer
I guess I disagree that that's what he's doing. I mean, I liked RDR2 but don't feel in any way insulted by his trashing of it.
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Replying to @carolynmichelle @untimelygamer
Except in the new essay he is no longer trashing a game. He is explicitly trashing anyone with the gall to not join him in this particular critical space.
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I'm really not reading it that way. I'm reading it as "Why does the ENTIRE mainstream critical space adore this AAA game? Why wasn't there a SINGLE major critic who thought this game was bullshit and said as much?"
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