I think "stage" & "level" have pretty much always been common terms for sections of a video game but a few other terms that I heard & used in the days of the Atari 2600 & early arcade games that I don't anymore were "screen" & "board," as in "I cleared the fifth board in Q*Bert."
Not even 3D games. Even by the NES era most games had levels that extended well beyond the single-screen stages of earlier games like Pac-Man, Donkey Kong, Q*Bert, Crystal Castles, etc etc.
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True, but even then you could use screens as a unit of measurement by thinking of worlds as multiple screens stitched together. In fact, that's basically how a lot of side-scrolling games were programmed (Super Mario World, Metroid, etc.).
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