Aww yeeeahh, here to listen to @frankcifaldi talk about GAME PRESERVATION!pic.twitter.com/ZfflmwYCOI
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In the past three years, what’s happened? Hey, a company did embrace an open-source emulator! Yay! Unfortunately the product had issues, this emulator wasn’t the right tool for the job, etc.pic.twitter.com/1nOoIy1ExG
Sonic Mania doesn’t directly have anything to do with emulation but would not have been possible without emulation, the team got their start messing with original Sonic ROMs via emulation technology.pic.twitter.com/n8gx9ZgsTN
Wonder Boy: The Dragon’s Trap and Night Trap (25th Anniversary) are examples of recent updates/rereleases that preserve old games while introducing cool new elements/features.pic.twitter.com/j0TCn4Lgk2
Who is the audience for these games? It breaks down into three basic types: these two...pic.twitter.com/mRmZV6cOn6
The hardcore don’t need the industry’s help. We can now load all Genesis games onto a single cartridge and play on original hardware. People are figuring out how to hack old CRTs to get the best possible picture. Etc.pic.twitter.com/lrnt3faPZV
We can translate games ourselves. We don’t need to yell at Reggie Fils-Aime to translate Mother 3. Just do it!pic.twitter.com/C2h2qjnJuc
We don’t even need human authors! We’re now able to have games randomize themselves in perfectly playable ways! So, then, what CAN the industry do? What should their role be?pic.twitter.com/uDPYLmQlhi
Some things the commercial gaming industry can and should be doing:pic.twitter.com/jzBslSSXV9
For instance, the SEGA AGES release of Phantasy Star did an amazing job of modernizing the game while wonderfully preserving the authentic experience.pic.twitter.com/nyT1NuroCB
What we were trying to do with SNK 40th Anniversary Collection:pic.twitter.com/qRlZrZYged
With its museum feature, SNK 40th is like an interactive art book about SNK in the late 70s and 80s.pic.twitter.com/sSdE2Hh5GF
We wanted to include home console versions alongside arcade versions. Often companies are resistant to that, like “Why would you include the inferior version?” But we’re historians!pic.twitter.com/o6mvq4RpNx
Cifaldi is now talking about the CONSIDERABLE thought and work that went into adapting the controls of SNK’s rotary joystick arcade games (the Ikari Warriors games, etc.) to modern gamepads for the 40th Anniversary Collection.pic.twitter.com/3DpKgddIrr
But all of us in this work of preserving old games use MAME. It’s volunteer work that we’ve been exploiting for decades. Let’s stop being ashamed about this or pretending it isn’t true.pic.twitter.com/2te2YBMRgo
MAME is not infallible but it is invaluable. You also need to research other sources. Like we watched YouTube videos of gameplay on actual arcade cabinets.pic.twitter.com/rPr7ZXTSJj
It’s the human interaction with games that drives everything we do.pic.twitter.com/1b9xx6EQbc
And there’s SO MUCH MORE WE CAN DO! But we can’t do any of it if these games are lost.pic.twitter.com/Ucmgcopgdl
After talking a lot about games, marketing materials etc. for games that are extremely difficult if not impossible to find today:pic.twitter.com/OulQrKWKF9
So, if you work on games, hold on to materials of all kinds, send them to:pic.twitter.com/FFVFuMppRg
If you own the intellectual property, put it on the Internet Archive! If you don’t own it...I’m not a cop!
“I want to live in a world where historians like me don’t have to reverse engineer binaries!”pic.twitter.com/7rXXHxtVfb
Let’s figure it out together. FIN. Thanks so much for the great talk on this important issue, @frankcifaldi!pic.twitter.com/7uXhyx4QNP
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