More like 100-hour weeks during crunch.
Crunch is just not good for people. And the games industry has come to glorify it and celebrate it rather than wanting to treat its employees better. https://www.gameinformer.com/b/features/archive/2018/01/16/crunch-the-video-game-industrys-notorious-labor-problem.aspx …
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See also this thread. https://twitter.com/jaredr/status/1051876069165453313?s=21 …
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