“Anything that keeps players from feeling strong must be minimized.” Cameron Kunzelman on the problems with nukes in Fallout 76, and really with the power fantasy design ethos in general.https://waypoint.vice.com/en_us/article/7x3qjz/fallout-76-nukes-bad-nuclear-weapons …
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Is there an incentive to not launching a nuke in 76? If not then the game is suddenly way different than I thought it would be.
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