Definitely a weird time realising you have a major interest in a different specialisation than what you're already in. That being said, if anyone has any advice for a just-starting #gamesvfx artist - I'd be forever grateful. Hopefully I'll be able to still dive into 3D and VFX!
All the work I did on the last game I worked on was a mix of particles with different panning noise textures & distortion, and just cleverly meshes with clever UVs/vertex colours 
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I definitely need to experiment with basic shaders and UV distortions and meshes. At least vfx twists into environment art really nicely. But yes, thank you for the advice and pointers! Definitely just need to play around for now but its a lot more fun to do something different
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