Maybe the games industry should be allowing the people who spend years getting really good at their job to stay within their craft but with better progression.
Too many devs end up being leads because it's the only way up but then end up mostly people-managing in that role.
https://twitter.com/chadloder/status/1176561583998132227 …
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It can be depending on studio but they aren't commonplace in smaller studios yet

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Yeah that's fair, I wasn't sure if it wasn't offered or just uncommon because it seems really rare in AAA
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