Caleb Spare

@calebspare

I make software. These days I mostly work on databases, webservers, and dev tools; mostly in . Engineer at . NP → NE → NM → TX → CA

Bay Area, CA
Vrijeme pridruživanja: kolovoz 2007.

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  1. proslijedio/la je Tweet
    3. velj

    I wrote some thoughts on software performance:

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  2. 28. sij

    Why the heck don't browsers (or even curl) support multi-stream (concatenated) gzip? This is perfectly valid by RFC 1952. Would've made my task just now a lot simpler :(

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  3. 18. sij
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  4. 18. sij

    No-bake cheesecake is a clever way to spend half the effort to get one-tenth the yumminess

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  5. 17. sij

    Apple and DOJ are in the news again, which means I get to listen to my least favorite type of podcast: uninformed east coasters talking about encryption.

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  6. proslijedio/la je Tweet
    16. sij
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  7. 4. sij
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  8. proslijedio/la je Tweet
    30. pro 2019.

    When Inner Mongolia has better train service than your tech capital.

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  9. 26. pro 2019.

    For me the decade divides into pre-Switch and post-Switch. This amazing console really got me back into single-player video games and I've loved a bunch of them in the last 3 years (BOTW, SMO, Link's Awakening, LM3, Pokemon Sword/Shield).

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  10. 26. pro 2019.

    * An honorable mention for Minecraft, which had some initial release in 2009 but otherwise would've made this list.

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  11. 26. pro 2019.

    My top 10 games of the 2010s: 10. Shovel Knight 9. Celeste 8. The Legend of Zelda: Link's Awakening (Switch) 7. Rocket League 6. Portal 2 5. StarCraft 2 4. Diablo 3 3. Super Mario Odyssey 2. Overwatch 1. The Legend of Zelda: Breath of the Wild

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  12. 25. pro 2019.

    Problem 25 is just great. You have to do this one. It's my second-favorite for 2019. 8/8

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  13. 25. pro 2019.

    Problem 22 is the hardest puzzle this year IMO. It's essentially a number theory exercise with little programming. I had a lot of fun working it out but it took me a lot of hours of background reading and dead ends to do it without hints. 7/8

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  14. 25. pro 2019.

    Problem 21 is super cute and unique (unlike any other AoC puzzle I can recall). This was my favorite puzzle this year. 6/8

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  15. 25. pro 2019.

    Problem 18 is challenging and was probably the most algorithmically interesting this year. I enjoyed it a lot. 5/8

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  16. 25. pro 2019.

    Problem 13 has a really nice idea and also lends has a cute printing/debugging process. 4/8

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  17. 25. pro 2019.

    Problem 11 is another nice intcode problem. Any problem where you print a picture in your console is great. 3/8

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  18. 25. pro 2019.

    Problem 7 is a fun early intcode problem. You can make the problem more interesting by arranging your intcode interface so you can actually run your intcode programs in parallel and have them communicate simultaneously. 2/8

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  19. 25. pro 2019.

    Here's a list of the 2019 problems I thought were notable. (Note that you really need a complete "intcode" implementation to do most of these, which essentially means doing problems 2, 5, 7, and 9.) 1/8

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  20. 25. pro 2019.

    I had so much fun playing this year! Thanks for what must've been a colossal amount of work putting it together!

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