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Key Animation: Takafumi Hori (堀 剛史) Movie: Steven Universe: The Movie (2019) https://www.sakugabooru.com/post/show/86463 pic.twitter.com/7wv0BfCNGb
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Live coding TidalCycles by Vandal Integral + live coding GLSL by
@leondenisepic.twitter.com/HpqPi7VpTqHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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Nasu is a spritesheet and nametable editor created to help us design and assemble the assets of our famicon games. It can import and export both .chr spritesheets and .asm nametables. https://hundredrabbits.itch.io/nasu pic.twitter.com/aZyceAZ9QR
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Updated following stb libraries: stb.h stb_divide.h stb_ds.h stb_dxt.h stb_easy_font.h stb_image.h stb_image_resize.h stb_image_write.h stb_include.h stb_leakcheck.h stb_perlin.h stb_sprintf.h stb_truetype.h stb_vorbis.c stb_voxel_render.h stretchy_buffer.h
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Very interesting! “C++ library for debugging HLSL & GLSL shaders” | https://github.com/dfranx/ShaderDebugger … | https://www.reddit.com/r/gamedev/comments/ex5so1/shaderdebugger_a_c_library_for_debugging_hlsl_and/ … thx
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You can use the Cloth Brush directly on meshes with millions of vertices by tweaking the simulation's limits and falloff. The solver ignores everything outside the limits and the cloth will automatically change its elasticity in the falloff area to avoid artifacts.
#b3dpic.twitter.com/YwCgj9H9cFHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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Not Tonight, our anti-Brexit management sim inspired by the *wonderful* Papers, Please, is out NOW on Nintendo Switch! RTs are *so* incredibly appreciated! https://www.nintendo.com/games/detail/not-tonight-take-back-control-edition-switch/ …pic.twitter.com/8DNkpi4YZD
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Regex cheatsheet for the haters : https://github.com/geongeorge/i-hate-regex … cc
@geongeorgekpic.twitter.com/YO6GwTEHk2
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New Case Study
For those who are interested in how we helped deliver this real-time interactive experience for LOW @thebignow, we put together a case study of it.
https://lusion.co/work/maxmara-bearing-gifts/ …
#advertising#webgl#threejsHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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self plug my list/collection of patching swhttps://www.are.na/ankkit-modi/node-_-patch …
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Leonid Sadekov prepared a detailed breakdown of his procedural Soda Cans Material created in
#SubstanceDesigner: https://80.lv/articles/001agt-creating-soda-cans-material-in-substance-designer/ …#gamedev#indiedev#substance3d#madewithsubstance#3dart#materials#texturing#proceduralart#rendering@Substance3Dpic.twitter.com/lmY2WVdzuYHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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We just released a new set of 3 new
#VisualEffectGraph Samples for#Unity 2019.3 ! Featuring supercool assets from@KenneyNL, and showcasing Particle Strips, VFX Shader Graphs and Scene Depth access! Grab these at : https://github.com/Unity-Technologies/VisualEffectGraph-Samples …pic.twitter.com/Mx4GN4OTvIHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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>Desktop Goose (
@samnchiet) >Free - Windows: http://warpdoor.com/2020/01/30/desktop-goose/ …pic.twitter.com/bBso9f3a28Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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Shaders are now linkable in pst-alpha! Here's a 3d cellular automata example: https://tinyurl.com/txwh5o3 pic.twitter.com/cZpAU9OjW8
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Dystopia exists. The abandoned apartment block- Ponte City, Johannesberg. In the 1990s gangs moved in & it became a symbol of crime & urban decay. The core filled with refuse 5 stories high. In the 1990s there were plans to turn the building into a highrise prison. Thx@Oniropolispic.twitter.com/WZdZQzpsHq
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A thorough guide from Eric Wiley and
@DigitalLevelup on advanced shape creation in#SubstanceDesigner: https://80.lv/articles/tutorial-advanced-shape-creation-in-substance-designer/ …#gamedev#indiedev#3dart#substance3d#madewithsubstance#texturing#materialspic.twitter.com/YuHzBeZ6jMHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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UnityのHDRPに移植。iPhoneでリアルタイムのFacialモーションキャプチャをテスト。中身はおっさんだけどね。HDRP綺麗だけど全然使い方分からなくて大変だった。
#unity#unity3d#HDRPpic.twitter.com/BbPDm8EnCsHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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Before releasing OpenSource code, we should give examples: here examples of Matrix Completion with Singular Value Thresholding (Basic one) (More variation coming soon)
#SKCode#SKAPIpic.twitter.com/zC9mPm0HwmPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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PlaystoreDownloader : A command line tool to download Android applications directly from the Google Play Store : https://github.com/ClaudiuGeorgiu/PlaystoreDownloader … (not affiliated with Google in any way)pic.twitter.com/h2WfXYe3bH
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Randomly opened an old visual studio project this morning and some header had a bunch of interview questions for computer vision / graphics roles (I think I wrote them down several years ago).pic.twitter.com/5FQuGOcf5e
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Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.