'Mass Effect: Andromeda' Suffers From Open-World Syndrome via @forbeshttp://www.forbes.com/sites/erikkain/2017/03/20/mass-effect-andromeda-and-the-diminishing-returns-of-huge-expensive-open-worlds/#7f162ba31279 …
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would love to hear your thoughts on morrowind. imho they solved this problem perfectly, 15 years ago to boot.
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care to explain how it did it pls? I am really interested in this topic?
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requires in-depth explanation, but high-level: they started from the player experience (free-form) and 1/
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Als antwoord op @brownbear_47 @lostforever2016 en
worked backward to arrive at open-world. rather than first building an open world w/o clear plan 2/
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Als antwoord op @brownbear_47 @lostforever2016 en
which can only result in padding / filler content. world should reflect content not other way round 3/end
01:48 - 21 mrt. 2017
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