finding PvZ wildly difficult. can't remember a time i've had this much trouble in a matchup.
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hmmm.. protoss is like really micro dependent in sc2. in sc1 it required the least micro. very different approach here.
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its hard for me to get outside my own head of playing sc since it came out to figure out why newer players dont like protoss
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Maybe, newer players feel that you have to achieve more with fewer units, thus mistakes are more unforgiving
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like medivacs didn't have boost. ultras sucked. queens were weaker and so u would have less which = less creep
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there was just so much contributing to sentries ruling. they even had 8 damage on release haha :P
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ive actually been thinking a lot today about speed of the game, more specifically how quickly units move etc.
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think i might have to write somethign on it. i think the game at high levels comes down more and more to army movement than
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anything else. that makes "super units" super weak. like BC, carrier, colossus, etc.
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agreed. I think the speed and the micro design work in concert to make the super units weaker. 1/
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