A thought that I've been mulling over for a couple weeks: if you increased the size of the StarCraft II competitive playerbase 100x, would the meta start to develop more rapidly - or even change outright - as the result of more competition, higher stakes, etc?
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I think the constraints AlphaStar operated under are sufficiently different to human as to make it not particularly useful as a source of strategic insight. It's almost playing a different game.
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Probably. However A.I. did things that humans dont think to do: super-over saturating workers, and rely on mechanical perfection like mass blink stalkers to be rewarded. Dunno % we can call "AI bullshit" but it's significant.
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This is a particularly interesting point IMO! There's a good parallel to humans beating mechanical execution barriers that people thought were impossible. You see this in everything from super old school FGC days to something like skateboarding.
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I don't think that AlphaStar could be used as an example, as it did use replays for training, and, well, it is an AI. But I would agree that probably it would not change much.
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