In this thread I'll be live-tweeting @ThePylonShow over at Blizzcon. It should start in about ten minutes.
-
Deze collectie tonen
-
There's a decent number of people here already - a little more than a hundred I'd guess, should be closer to two hundred by the time the show starts based on traffic. There's also some kind of fair going on outside the space, so people can wander in quite easily. Nice setup.
2 antwoorden 0 retweets 0 vind-ik-leuksDeze collectie tonen -
The focus of today's show will be StarCraft: Remastered. Attendees: lead engineer on SC:R Glenn Davies, Artosis, Day9 and iNcontroL.
1 antwoord 0 retweets 0 vind-ik-leuksDeze collectie tonen -
So far this has been a surprisingly technical discussion with some nuanced discussion of the SC:R meta. I think the intended audience must be StarCraft fans, not random Blizzcon attendees.
1 antwoord 0 retweets 0 vind-ik-leuksDeze collectie tonen -
Mr. Davies bringing up a good point that StarCraft has a large number of viewers who don't necessarily play the game.
1 antwoord 0 retweets 1 vind-ik-leukDeze collectie tonen -
Artosis asking about the age of the codebase, and Mr. Davies is pointing out the daunting nature of looking at a source file with Mike Mohraime written at the top as an author.
1 antwoord 0 retweets 2 vind-ik-leuksDeze collectie tonen -
Mr. Davies noting the original code base is fairly good quality. Also notes working in it is a bit like an archaeological dig.
1 antwoord 0 retweets 1 vind-ik-leukDeze collectie tonen -
Philosophy of engineering work is a focus on maintainability. Dev team thinks in terms of StarCraft being playable in 10, 20 or even 50 years.
1 antwoord 0 retweets 0 vind-ik-leuksDeze collectie tonen -
3/4 of SC:R games are played at near-LAN latency or better. LAN latency fwiw is 24 turn rate.
1 antwoord 0 retweets 0 vind-ik-leuksDeze collectie tonen -
Focus for next year is improved matchmaking and paying down technical debt. For the latter, mentions 64-bit.
1 antwoord 0 retweets 2 vind-ik-leuksDeze collectie tonen
The developers play a lot of StarCraft, including a weekly play-the-game (PTG) session on the latest development build.
-
-
Wrap-up: ASL and KSL to look forward to. Pylon Show weekly. Group matchmaking coming up.
1 antwoord 0 retweets 0 vind-ik-leuksDeze collectie tonen -
That's it, show's done folks. Going to head over to the StarCraft II: What's Next panel.
1 antwoord 0 retweets 3 vind-ik-leuksDeze collectie tonen
Einde van gesprek
Nieuw gesprek -
Het laden lijkt wat langer te duren.
Twitter is mogelijk overbelast of ondervindt een tijdelijke onderbreking. Probeer het opnieuw of bekijk de Twitter-status voor meer informatie.