I've been a fan of your voyager stuff for a while! What do you do those renderings in? Are you building it in Rust?
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Oh hello! Sorry about the belated response. Yes, it's in Rust. :) I use Photoshop for the art, but sometimes it's done over screenshots.
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Interesting. What graphics bindings does Rust have? What's it like for graphics code?
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You do have to do lots of unsafe work however because C APIs don't have to respect the same safety checks that Rust do.
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Right. Of course. I didn't realize Rust had C-compatible struct alignments. Does it obey the C calling convention as well?
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If you're interested, there's a lively IRC over at irc.mozilla.org #rust. it's pretty much where all the fun happens :)
Same here. I'm thinking of implementing a concatenative lang for scripting in voyager3: evincarofautumn.blogspot.se/2012/02/why-co
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