Rob Pike: Concurrency is not parallelism blog.golang.org/2013/01/concur
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and here is opengl (interim solution, will be improved in the future with runtime function loading) github.com/bjz/glcore-rs
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If you're interested in it, look at glfw3 on github - it's going to be released very soon. The api has improved tremendously.
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@bjzaba_ ok, nice ! Im on java now, libgdx and stuff for the ouya. And it's not really code heaven.
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Yeah, I left Java at the end of 2010. Been in the wilderness for a while, trying to find a high performance language…

