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> OpenGL Shading Language is a high-level shading language with a syntax based on the C programming language. "high-level" and "based on C" in the same sentence? Something wrong isn't right.
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I feel I have opened a can of worms 😂 I don't mean low-level in the derrogatory way, but in a practical way. One end of the spectrum is assembly and the other is math. C is closer to assembly, while Adga is closer to math. You wouldn't use C to prove things.
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