have you ever thought 'what the world really needs is a raytracer written in applescript'? well now it has one
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this took 1 hour to render with 16 instances of the script running in parallel over 8 cores
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it even works on classic mac os
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i dialed down the quality, as it's even slower running on an emulator, but 18 minutes later we are treated to this
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did you know applescript is an object oriented language with prototypal inheritance? much like javascript was designed to be, before we hid it behind es6 classes
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