Bit of a story:
Years ago I got excited about shape grammars for the procedural modelling of buildings! 🏠🏘️🏡
At the time, I was confused by the relevant papers and struggled to implement anything based on them… so I set off to learn about PL design and implementation.
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Many years and rabbit holes later, I'm looking at the shape grammar papers again and I'm _still_ finding them hard to understand! The papers define these shape grammar languages using example and prose, with no grammars or evaluation rules etc. 🤦♂️
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As a result it can take a bit of work to actually make new implementations based on the research. At least I now know not to blame myself so much. I'm thankful for the journey I've traveled so far but I'd be lying if I said it wasn't a bit frustrating! 😅
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Constructively, unless I'm missing something there seems to be an interesting research gap when it comes to procedural generation from a programming languages perspective. If anyone knows of any work in this space I'd love to know about it!
