me: should I be That Guy and write a game engine from scratch
me: hey, unity supports linux now, never mind
unity: *refuses to accept my license key*
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So anyway, I'm writing my own game engine in Rust using Vulkan,
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Valid choice. I'm on this one. Had to roll my own linear algebra, gl bindings, etc. Somewhere along the line I started wanting to make a language for scripting too and here I am nine years later. Now I need to remember how to make games. o__o
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Thankfully the Rust ecosystem for games (or everything for that matter) is _way_ better than it was when I started though. ๐

