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Yeah, I saw that a while back! Seems to have progressed quite far since I last looked though!
Tbh I'm a little more interested vernacular architecture. Kind of houses built on houses, over the top of each other, with foliage snaking around and over the top.
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Maybe some similar ideas could be used though - eg. household and economic simulation etc.
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In general, just very inspired by the sublime, Ghibli, and M.C. Escher's (less well-known) village prints of the Italian countryside, and the world building of Tolkien.
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The best stuff.
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I found an Escher with a macabre / Blade Runner twist in the artworks of mathematician Fomenko the other day: imgur.com/r/math/vJX89
Hoping this is not what learning topology will do to me 🥴
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Oh btw, this is my instagram: instagram.com/brendanzab/ - for the game world I really want to go with a more low-fi, low poly aesthetic, rather than a sketchy style like in these pictures. But might be interesting to you.
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This is ace! I think you should publish them here too now and then. Pretty sweet aesthetics!
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Will do! The main thing I try to do is craft atmosphere through very simple forms, and let the mind fill the rest in. I think that could be nice on computers - ie. leverage most of your power instead for world generation instead of trying to create hyper-realistic visuals.
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Here are some more inspiring things I was collecting a while ago:
That’s an awesome catalog! I was hoping to drop in the work of Karl Simmers and Codex Seraphinianus with the work of Moka as I thought it had resonance with your Insta style.
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Oh, only seen Codex Seraphinianus in images onling - really want to get it at some stage though. Not familiar with Karl Simmers' work though - is there a good link to it somewhere?
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