Hey man, some lit stuff here: voyager3.tumblr.com/archive
Surprised and glad to find someone into game dev jamming on type theory and PLT!
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was just looking at that myself... travelogue to an imaginary world the author is currently in the course of creating is basically my favorite genre
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I wanted to catalogue people who do that with computers like , and .
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Yeah I would really like to get back to it - I got into PL thanks to shape grammars and architecture! I have ideas about applying it back, but it's been taking a while! Me and @_photex_ have been playing around with some stuff, but it's hard to get the ball rolling again!
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Yeah, I saw that a while back! Seems to have progressed quite far since I last looked though!
Tbh I'm a little more interested vernacular architecture. Kind of houses built on houses, over the top of each other, with foliage snaking around and over the top.
Maybe some similar ideas could be used though - eg. household and economic simulation etc.
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In general, just very inspired by the sublime, Ghibli, and M.C. Escher's (less well-known) village prints of the Italian countryside, and the world building of Tolkien.
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i am hoping townscaper (twitter.com/osksta?lang=en) causes a renaissance in city-builders where buildings aren't just discrete units
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Yeah I'd be interested in some sort of knowledge base on top of that - like doing some sort of constraint-solvey stuff. Tricky thing is getting the problem small enough and regaining my confidence in graphics stuff again.
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