Conversation

I was put off by the apparent difficulty in making it efficient on computers, but according to this you can do it in such a way that this is not much of an issue.
1
1
The interesting thing about this presentation is that it claims that quaternions look weird due to them being presented from a confusing perspective - like trying to explain the motion of planets around the earth using epicycles. ๐Ÿคทโ€โ™‚๏ธ
1
2
interesting. it's amazing that with math concepts, so many things are closely linked a way which renders there multiple correct ways of understanding them.
1
2
Yes! Same goes for programming! But yeah, different perspectives give different trade-offs. Neither one is 'right' or 'wrong', but one might have an easier time translating to one, doing some work, then translating back.
1
2
Heh, been pondering great circle navigation using bivectors again. Was thinking about this a few years ago... thought it might be fun to try avoiding the pain of spherical coordinates ๐Ÿค”๐Ÿค”
2
1