This is a game written in and OpenGl (in progress). Today, I fixed the procedurally generated ruins so that any floating chunks of the building wouldn't be there. Another dev and I have teamed up to turn this simulation and crafting game into reality.
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Thank you! I'm so glad you liked it. The crafting aspect is really nice as well, in my opinion. You can restructure the terrain, have the water in other places, restructure the buildings, for example. But there'll be an actual game too, which is in progress:)
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