Tamy Boubekeur

@boubek

Compute Graphics Researcher, Director of Research 3D & Immersive at Adobe and Professor at Ecole Polytechnique (on leave from Telecom Paris). Views are mine.

Paris, France
Vrijeme pridruživanja: travanj 2009.

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  1. proslijedio/la je Tweet
    6. pro 2019.

    I am thrilled to welcome the amazing team and tools to the 3D & Immersive family. Medium has long been a beacon of creativity in the VR space. Can’t wait to work with the talented community and team behind it. Check out the news here:

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    6. stu 2019.

    Graphics Interface 2020 will be in Toronto. Submit papers! New this year: - cheap registration - two days, single track - paper submissions via OpenReview - ≤ 1 month review cycle - three equivalent deadlines - submit using any tex/doc format Details:

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  3. 28. lis 2019.

    Beyond IBL: High Dynamic Range Point Clouds are powerful relighters for e.g., AR or VFX lookdev. Find out more in our recent Computer Graphics Forum (Pacific Graphics 2019) paper, now online:

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  4. 18. lis 2019.
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  5. 14. lis 2019.

    Wondering how to create new 3D shapes by assembling existing ones while preserving their connectivity/UV and propagating their features? Check our new Pacific Graphics 2019 paper, presented today by Thibault lescoat in Seoul, Korea and available here:

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    16. ruj 2019.

    We are hiring for 3 tenure-track faculty positions this year! (including focus areas particularly relevant to graphics/vision). Come join us! (and help me spread the word by re-sharing).

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  7. 14. kol 2019.

    While we are still gathering the slides from the EGSR 2019 papers presentations, here is the current list of available decks:

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  8. 29. srp 2019.

    Our talk is happening this morning, around noon, room 152. Join us!

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    25. srp 2019.

    Enriching the control mesh vertices of a subdivision surface with local probability distributions yields a vast new space of limit surfaces. Read more in our new paper () or come to the "Shape Science" session, Mon. 10.45, room 152.

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  10. 25. srp 2019.

    Enriching the control mesh vertices of a subdivision surface with local probability distributions yields a vast new space of limit surfaces. Read more in our new paper () or come to the "Shape Science" session, Mon. 10.45, room 152.

    Poništi
  11. 11. srp 2019.

    Big numbers by Marcos Fajardo during his 2019 keynote on the 20 years journey of the Arnold renderer.

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  12. 3. srp 2019.

    Congratulations Dr for your Ph.D. thesis! Was a pleasure to have you in the lab!

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  13. 26. lip 2019.

    If you're interested and attend either EGSR or SIGGRAPH, ping me to meet!

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  14. 26. lip 2019.

    We are hiring senior rendering engineers to join the 3D team at Adobe.

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  15. 12. lip 2019.

    The research community will gather in Strasbourg for , July 10th-12th, around this awesome program: . Time to register! Early-bird fees until tomorrow.

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  16. 23. svi 2019.

    Still some time to submit your (even 1-page!) abstract to the EGSR 2019 Industry Track, a great opportunity to come join us for this major rendering event in Strasbourg, France next July. More information here:

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  17. proslijedio/la je Tweet

    Registration to EGSR 2019 is open! Early registration discounts are available until (including) Monday, June 10. Joint registration with HPG 2019 (co-located event) is possible . Find all information on the conference website:

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  18. 16. svi 2019.

    Last week at , and I presented our state-of-the-art report on "Simple Geometric Primitives Detection Methods for Captured 3D Data". The slides are now online. Feel free to use it your 3D shape analysis lectures:

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  19. proslijedio/la je Tweet
    5. svi 2019.

    On Thursday we are going to introduce TF Graphics, a new library that brings 3D and graphics functionalities to TensorFlow! The presentation will take place in the 'Cutting Edge TensorFlow'session of . Tune in the livestream

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  20. 26. tra 2019.

    On top of the research track, 2019 will have an industry track. The call for paper is online: If you know tech talks, talks, Talks or Talks, that's very much the spirit.

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