Pavel Korolev

@borodust

Aware software engineer

Moscow, Russian Federation
Vrijeme pridruživanja: veljača 2012.

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  1. proslijedio/la je Tweet
    31. sij
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  2. 1. velj

    Hey , is everything okay with k8s in AMS3? I can't access it neither via web nor kubectl. Latter suddenly started responding with unauthorized message.

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  3. proslijedio/la je Tweet
    26. sij

    Day72 ・敵の数が減ると移動速度が増えるようにした -lisp

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  4. proslijedio/la je Tweet
    26. sij

    Working on a new blog post about custom Flight Recorder events and feeding them to Prometheus/Grafana using the new JFR Event Streaming API (). Having both, live monitoring/alerting and recording files for offline analysis, is a really powerful combo.

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  5. proslijedio/la je Tweet
    26. sij

    Gravity: Upstream Kubernetes packaging that takes drama out of on-prem deploys

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  6. proslijedio/la je Tweet
    24. sij

    Uh this emacs region undo thing is kinda blowing my mind. I had no idea!

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  7. 2. sij
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  8. 17. pro 2019.

    I'm alright and well - I know I'm not active enough on Github ;p claw with c++ support is still happening, I'm just a bit overwhelmed with the day job

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  9. 24. stu 2019.

    Hoooh, clang attaches recognized documentation from comments to AST entities meaning :claw would be able to attach foreign documentation as CL docstrings to generated bindings.. hopefully

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  10. 23. stu 2019.

    That would delay :claw docs once again, and I apologize for that, but instead would allow to use :claw much more easily with better support across native platforms - libclang from official distributions can be used - no more manually compiling llvm/clang with required libs

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  11. 23. stu 2019.

    We need to go deeper! I discovered that I can actually use libclang C interface directly pretty easily in claw instead of c2ffi with its json specs. That means to use :claw tedious c2ffi build process wouldn't be required anymore.

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  12. proslijedio/la je Tweet
    20. stu 2019.

    Berlin Lispers Meetup, Monday, 25th November 2019 Max-Gerd Retzlaff will talk about his current programming for his PhD research in Computer Graphics. *different location* this time! 8pm Wichertstraße 2, Berlin-Prenzlauer Berg

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  13. proslijedio/la je Tweet
    10. stu 2019.
    Odgovor korisnicima i sljedećem broju korisnika:

    I am yet to find a more modern programming language, or a definition of modern where Common Lisp has serious competition...

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  14. proslijedio/la je Tweet
    1. stu 2019.

    Wrote about my experience on working with Lisp for making a game.

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  15. proslijedio/la je Tweet
    27. lis 2019.

    I released SBCL 1.5.8 yesterday; get it from the usual places – or elsewhere. Also: at SBCL20, Doug Katzman will talk about recent efforts to make SBCL behave more like a (Unix) executable, and amusing bugs found along the way...

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  16. proslijedio/la je Tweet
    24. lis 2019.

    Writing a cross-platform game in a new language - here Common Lisp using SBCL - in a few days. You can be really proud of your Lisp Game Jam entry! Congratulations! Yes, it also runs on my iMac...

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  17. proslijedio/la je Tweet
    24. lis 2019.

    🎉 Moppu got 1st places in Entertainment and Presentation, and 2nd place overall in Lisp Game Jam! I am planning to write the process of making this game so people who would consider making a game using Lisp can benefit from it in the future.

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  18. proslijedio/la je Tweet
    24. lis 2019.

    Autumn Lisp Game Jam 2019 is over. Thanks a lot to all participants! Results here:

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  19. proslijedio/la je Tweet
    19. lis 2019.

    Finally finished the game! You can download it from here: And the source code:

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  20. proslijedio/la je Tweet
    16. lis 2019.

    glTF 2.0 Quick Reference Guide useful summary of the glTF 2 format. god I love this document so much.

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