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Prikvačeni tweet
I've just put together some Ray Traced Ambient Occlusion (RTAO) using DXR - built using the IntroToDXR example by
@acmarrs. Get the code at https://github.com/boksajak/RTAO#GraphicsReinventedpic.twitter.com/AaakjWBJqr
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Jakub Boksansky proslijedio/la je Tweet
Even in the real world the quality of shadow maps isn't always great.pic.twitter.com/HMKhZwG3X4
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Jakub Boksansky proslijedio/la je Tweet
I'll be presenting our new ideas from NVIDIA research for high quality, high speed graphics powered by the cloud Friday 3pm @ GDC2020 https://schedule.gdconf.com/session/decoupled-graphics-presented-by-nvidia/873807 …pic.twitter.com/CZuvcoXhG9
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Jakub Boksansky proslijedio/la je Tweet
Nice blog entry from a coworker in our Devtech team - how to best use perf events for game optimization.https://devblogs.nvidia.com/best-practices-gpu-performance-events/ …
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Jakub Boksansky proslijedio/la je Tweet
I’m in Morgan’s group and looking for PhD interns to work on esports in particular so if you’re interested in esports, you’re also welcome to ask me questions or send me your info. DMs open or jspjut@nvidia.comhttps://twitter.com/casualeffects/status/1222939140351676417 …
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If I ever get an RV, it will be this raytracing RV.pic.twitter.com/kGGdQDnuhK
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Jakub Boksansky proslijedio/la je Tweet
I'm now hiring full-time scientists and PhD interns at NVIDIA Research. Work on perceptual rendering, esports, and cloud/split rendering using your CS/EE with game, network, ray tracing, ML, or human vision expertise! DM or email me: mcguire@nvidia.comhttps://www.youtube.com/watch?v=I5AOnsSPpYo …
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Jakub Boksansky proslijedio/la je Tweet
Seeing color banding in quite a few recent games. So, here's a new blog post on color banding: what it is, why it exists, and what to do about it. Also, some Bob Ross references. Working code sample included and posted on GitHub.http://www.visualextract.com/posts/color-banding/ …
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Jakub Boksansky proslijedio/la je Tweet
My masterpiece, a teapot, but each vertex is another teapot. If this isn't art then IDK what is.pic.twitter.com/44RXpEH2oT
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Jakub Boksansky proslijedio/la je Tweet
I'm happy to announce that I have started to work as Assistant Professor at Department of Computer Science, International Computer Institute, Ege University.
@UniversiteEge@ege_ubePrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Jakub Boksansky proslijedio/la je Tweet
This post describes a normal from depth technique that uses extrapolation of depth values to achieve higher quality reconstruction. Extrapolation of depth values can also be useful when conservatively downsampling depth buffers. https://atyuwen.github.io/posts/normal-reconstruction/ …
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Jakub Boksansky proslijedio/la je Tweet
Calling all AI startups! Join us in Berlin on 6 March for a day exploring AI, emerging technologies, and NVIDIA’s GPU-accelerated solutions. Secure your spot at the NVIDIA Inception Community Summit today.https://lnkd.in/gXS2JQU
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Jakub Boksansky proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Jakub Boksansky proslijedio/la je Tweet
A new version of the unofficial Ray Tracing Gems PDF is up, with little, useful fixes Chapters 3, 25, and 27. http://raytracinggems.com - me, I'm happy there hasn't been much more errata than what's there after a year:https://github.com/Apress/ray-tracing-gems/blob/master/errata.md …
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Jakub Boksansky proslijedio/la je Tweet
Here's what using tonal art maps for hatching directly looks like! This makes a series of textures by progressively adding strokes, then blends between the textures to make tones. You can compress the textures or sample them in a volume — see http://hhoppe.com/finetone.pdf !pic.twitter.com/SecyRZz3AS
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Jakub Boksansky proslijedio/la je Tweet
What are the odds. Apparently some glass doors are oriented just right to cause the sun to reach an office via multiple specular bounces. Turner Whitted would approve. Via: https://www.reddit.com/r/mildlyinteresting/comments/ep11re/the_glass_doors_in_my_office_were_placed/ …pic.twitter.com/LWDtileUVu
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Jakub Boksansky proslijedio/la je Tweet
View my verified achievement from NVIDIA on Acclaim. Interesting in taking class for free then private message me!https://www.youracclaim.com/badges/9b10c484-6a78-4266-b5c9-68cab399a213/twitter …
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Jakub Boksansky proslijedio/la je Tweet
This infographics on GLTF models is incredible. https://www.khronos.org/files/gltf20-reference-guide.pdf …
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