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Bob Conway
@bobcgames
Gamedev ● Queer ● He/him ● Creator of #yags & #zags (yags.bobcgames.com/?verse) ● Writer/coder for other queer visual novels and games ● More at bobcgames.com
bobcgames.comJoined September 2017

Bob Conway’s Tweets

I'm proud to announce that the #AAGS Beta is now available for download! If you've already preordered the game, hop over to bobcgames.itch.io/aags to read through all of AAGS and play the minigames! (Sorry: no nudity patch yet, and the majority of CGs are still missing) #VNDev
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Someone's leaving comments on my #DetroitBecomeHuman #Reed900 fic and it's making me happier than it should >_> Anyway, has posted a #TQGame sprite preview on his Patreon: patreon.com/ruisselait/pos I'll post some screenshots here as well once I start staging the game
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If I was to ever get a cat, I'd want to name it Meowface, but my husband has already vetoed the name But I can live vicariously through my characters, so... #AAGS #lulz
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I was doing some #AAGS testing as the final few beta-build CGs come in, and I forgot I wrote this but also I kind of love it? I need to revisit the YAGS cafeteria again sometime... #VNDev
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Bob: A point-and-click game? #RenPy makes that super easy to build Also Bob: Items should have interactions because that makes sense Bob Today: Track all the variables! CDSes for everything! Custom screen language! #TQGame is off to a very code-y start (and I love it) #BaraJam
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You've heard of #RenPy creator-defined statements... now have some creator-defined screen language! #TQGame will have the same clickable items on different days, so I wanted an easy way to define them without having to repeatedly code position/alt text Programming❤️#BaraJam
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Anyway, the point is... please don't be an ass to indie devs? We're not big corporations I'm literally a one-man shop trying to do everything with as much transparency as I can, and apparently that's still not enough It's okay that games exist that aren't for you Be kind(4/4)
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Around the same time, I get a notice from itch that my games face delisting from the site because they don't have a trailer video or gif I literally have 19 games on the site, and this is the first time I've gotten this notice It could just be a coincidence, but 🙄 (3/4)
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Someone emailed itch support to complain about me not delivering on a preorder (presumably AAGS) and them never having "heard anything about it", and subsequently calling ZRWP "not up to par" Apparently my monthly progress updates aren't enough? (2/4)
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I know this is bad timing given I just launched a game, but I'm going to disappear from Twitter for a while because I'm extremely upset With preemptive apologies for the upcoming rant, but I just need to vent (1/4)
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In case you missed the announcement earlier today... ZAGS: The Role We Play is now available for preorders, with an additional first-day discount for another ~14 hours! Check it out and grab some #ZRWP swag, also at a discount!
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ZAGS: The Role We Play, the YAGS-verse RPG, is now available for preorder (with a free demo)! Grab it here (with an additional discount for 24 hours), and check out the physical goods too, including t-shirts! #ZRWP #RenPy #GameDev bobcgames.itch.io/zrwp
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#BaraJam will be back this year, starting October 1 and lasting through November 30! We're still working on getting the jam page up, but you can come hang out in Discord with us and start finding a group today: discord.gg/7JJ8gX4 #GameJam #GameDev
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For the first time, t-shirts will be available as part of the physical goods for #ZRWP! You'll be able to get a t-shirt with a chibi character of your choice (along with stickers, of course) Preorders open Sunday September 18! (Jake shirt modeled by ) #RenPy #GameDev
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In case you missed it, ZAGS: The Role We Play, the YAGS-universe RPG, opens for preorders this Sunday, September 18! As usual, there will be stickers (and other things) available, and I, um... might have gone a bit overboard on #ZRWP stickers... 😓 #swag #GameDev
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At least AAGS, ADTF, and ZRWP are already Renpy 8 at launch 😓 Shoutout to for doing an amazing job preserving compatibility... the python-heavy ZRWP involved changes to only four lines of code to get over to 8 from 7.5 (changes to filter() and __hash__ in Python 3)
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I feel like I need to go back through and rebuild all my old games (Whale's Waldo, Xenopathy, Charles 2.0, EBAE, AFS, YAGS, YAGS: Booty Call, ZAGS, etc) in Renpy 8.0.3, even if just for new Android compatibility Maybe after I get ZRWP out the door... 🙄
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Today's accomplishment: Changing how the "Skip Turn" functionality works in #ZRWP Previously it would completely skip the character's turn and drain their ATB meter... now it allows combat to continue with them ready, until you need them! #RenPy #GameDev
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I'm having too much fun working on #ZRWP, between writing characters that are wholly acting out of character, and making interesting RPG skills and combats Even if this game is a relative failure, it's still probably the favorite thing I've ever worked on Ah, #RenPy #GameDev 🥰
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One thing I'm hoping to allow with #ZRWP is the direct transfer of demo saves into the full version of the game It's working at the moment, but no promises, in case I end up having to make breaking changes as the full version continues development #RenPy #GameDev
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The latest #YAGS sticker is here! This Nate and Jake sticker will be available as part of the #ZRWP physical reward tiers, and I'll start spoilering those over the next few weeks as we get closer to the demo release #VNDev
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