I am riding on Godot
-
-
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
-
-
-
It will also make you think that programming is even more messy than it really is. Sharing local script variables with the whole object it is called on is just huge WTF :D.
-
Use the var keyword to declare a variable as local. GML is still messy for other reasons though. Hopefully the 2.3 update will fix some of that.
- Još 1 odgovor
Novi razgovor -
-
-
i still remember when i had to continuously rewrite my game systems in hacky new ways to accommodate the performance loss i got
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
-
-
-
Ooh, good to know. I often consider switching from Pico8 to GM for bigger games, like enhanced versions of my jam games, now I'm not sure.
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
-
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.