First time playing with cube maps. Instead of using them to paint the sky, I'm using them to paint the cube/sphere. Idea is to use this grid map for a game. It's a finite map, but you never reach the end of it.pic.twitter.com/LbixTIXnin
-
-
which you could imagine spreading about more smoothly and once you get to thinking about spatially-varying curvature or more generally other local geometric invariants of a space, you're not so far from a lot more beautiful geometry and physics.
-
Agreed! This "Descartes' theorem" is kinda an elementary, discretized approach to Gauss-Bonet. (It only relies on plane geometry, plus V - E + F = 2.) Unrelatedly, someone in this discussion needs to use the word "holonomy".
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.