Read this if you're procedurally generating wilderness maps!https://twitter.com/AboundDragons/status/1092449866008018945 …
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"possibility space" so you come up with approximations which give you instances from a kind of "generative space". There's lots of beautiful phenomena in stat mech and probability in this area, like the "arctic circle theorem" (image by
@JimPropp from http://faculty.uml.edu/jpropp/tiling/www/intro.html …) 2/npic.twitter.com/wD1hxfYVwO
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Ahh... there's way too much I could say so I'll stop. Anyways, it's fun to see other communities exploring some of my favorite math / science ideas in a different language and with different motivations! 3/3
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