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Joined June 2016

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  1. May 30

    Update report from the viewport and OpenGL team!

  2. May 26

    Blender goes ! To continue and celebrate this long standing tradition, we have 3 announcements:

  3. May 22
  4. May 18

    Hair drawing is also getting some love in Blender 2.8! Much faster and better shaded hair in this demo by Luca

  5. Retweeted
    May 16

    This short is incredible!!! Made entirely in Blender. Definitely worth a watch:

  6. Retweeted
    May 16

    «Cosmos Laundromat » won the Grand Jury’s Prize and Best 3D at the Animayo 2017 FF ! Blender Cloud rules, continue supporting them !

  7. Retweeted
    May 15

    Agent 327: Operation Barbershop is online. WATCH IT NOW!

  8. Retweeted
    May 11

    💈Agent 327: Operation Barbershop is just around the corner. Online premiere on Monday! Follow us for updates.

  9. May 11

    The Blender 2.8 branch now is officially 100% OpenGL 3.3 "Core Profile". Was a huge project to port old OpenGL!

  10. Retweeted
    May 10

    has got Google funding to add next-gen skinning method implicit skinning to the software

  11. May 9
    Replying to

    Big props to for the hard work on Eevee!

  12. May 9

    Blender 2.8's new viewport engine Eevee just got light reflections, normal maps support and bloom effect!

  13. May 4

    Add-on manager, better sculpting, normals editing, implicit skinning and much more coming this summer on

  14. Retweeted
    May 4

    Google Summer of Code: we have 7 students working this summer on exciting projects! Check it out

  15. May 3
  16. May 1

    Blender 2.8 development preview by : Cycles & Viewport combined!

  17. Retweeted
    Apr 21

    Please mark in your calendars: Next conference is 27-28-29 October in Amsterdam. More information follows in May.

  18. Retweeted
    Apr 19

    Thank you, , for detailing how we used Blender for our work on Season 2!

  19. Apr 19
  20. Retweeted
    Apr 2

    Weekly Blender Developers meeting notes: (Great news, confirmed to support two full time devs!)

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