I'm hearing how Mega Man 11 is apparently really hard. Is it hard in a good way or is it a lot of cheap/annoying shit? If it's the former, I'd be all over that. I really want more hard platformers/run 'n gunners, and ones that push their mechanics and gimmicks to greater heights.
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Als antwoord op @RetropolisZone
It’s only in Acid Man and near the end of Tundra Man’s stage where things get unfair, other than that the difficulty is perfect
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Als antwoord op @BIazingWaters @RetropolisZone
Really? No impact or torch man?
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Als antwoord op @bladeblur
Impact’s easy already and Torch’s isn’t tough if you just stick with the Mega Buster and maybe Slow Gear during those sections
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Als antwoord op @BIazingWaters
How is impact easy you get barraged everywhere
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Als antwoord op @bladeblur
Because enemies are already placed in spots to easily destroy or dodge, and those drills have lines that last for a few seconds that let you know what direction they'll be steering in. I think the only troubling part is near the end, and even then it's only slightly harder.
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Als antwoord op @BIazingWaters
Yeah but it I feel the game sort of forces you to use the sub weapons and the gear system more than you should
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Als antwoord op @bladeblur
I don't know, aside from 2-3 stages, I never once felt like the Gears had to be used on levels to move on, and I always had a perfect balance between the Buster and subweapons. Could be a difference of skill, however.
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I don't know about that. I played Mega Man 9 and 10 and never felt the necessity to use any of the other weapons in the levels, and people claim those games are painfully tough. I just feel you need to use the gear for the fire wave part in Torch Man for example.
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