I don't have a lot of faith that Capcom is going to get the scaling right on the X Legacy Collection. They didn't on the Legacy Collection 2, either. There's really no excuse if they do, because it's so simple. It's pure incompetence/lack of understanding if they fuck it up.
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Deze collectie tonen
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Als antwoord op @RetropolisZone
Not that I am doubting you but how can you even tell the scaling is wrong? It looks the same to me.
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Als antwoord op @bladeblur
It's pretty easy to tell, just by looking at how wide/tall each game pixel is. If they are uneven, you have improper scaling. Vertically, you're going to notice that immediately on X's health bar, and horizontally you'l get shimmering when the screen scrolls.
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Als antwoord op @RetropolisZone
I guess I need to see a side-by-side.
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Als antwoord op @bladeblur
Improper scaling: https://imgur.com/a/WUtbBT6 Interpolated/Fixed scaling: https://imgur.com/a/sZVqhCc If you look at the health meter with improper scaling, you can see that the individual bars are not the same height. That's because it's scaling 224 pixels to 1080, which doesn't fit.
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Als antwoord op @RetropolisZone
Ok, that makes sense! Thank you!
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Als antwoord op @bladeblur
No problem! Maybe it's nitpicking/insignificant to most people, but it's still something that shouldn't happen in an official release, I'd say.
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Als antwoord op @RetropolisZone
To me it's more that I want to know more and sometimes I just feel silly for not realizing that stuff at first glance.
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Als antwoord op @bladeblur
You get an eye for it when you research and obsess as hard over tip top retro game footage quality as Exo and I do. Haha.
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I thought my footage was ok too :P, but yeah you guys have good footage
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