Speedrunners have reached the point of doing heap feng shui in Wind Waker to (IIUC) fragment the heap in a specific way, and thus make a malloc() of a game-blocking object fail. I love this scene.
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It's so funny to me that they rediscovered UAFs and called them SRM. I love how people get so into attacking these games that they start learning modern exploit techniques. How long until we have ROP chains being re-invented?
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I like how they categorize their code execution TASes as "ACE" :) Even without ACE, some TASes get really extreme to the point where you start thinking "Wow, they put in all that effort just to make an optimized gameplay..." Such as this one : http://tasvideos.org/6347S.html?fbclid=IwAR0QUR9WkFzYS802PnqgGIRARMrgT4vxSUH75XjCYkFj6rY6hIp5F9wSUtU …
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here is the barrier skip via some memory leak using arrowshttps://www.youtube.com/watch?v=gtc-RojbdyQ …
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I'm watching the full AGDQ run now, it's insanehttps://www.twitch.tv/videos/533706108?t=16h27m23s …
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Čini se da učitavanje traje već neko vrijeme.
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