It’s time to stop saying Line isn’t a games company — 60% of rev is from gaming http://qz.com/174503/the-secret-of-the-non-game-app-that-had-the-biggest-sales-in-2013-games/ …
@libovness @jonrussell sure, but remember, stickers only 20% of revenue. It’s not that you’re wrong on fact, just in your emphasis IMO
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@monkbent@libovness the merchandising is clever but not sure how much of a mechanic it is in markets where Line isn’t dominantThanks. Twitter will use this to make your timeline better. UndoUndo
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@monkbent@libovness the uniqueness helps stand out, but only those embedded in the service would pay for non-essentials imo -
@jonrussell@monkbent both seem correct though “unique strength != ”reason they’re so big“
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@monkbent@jonrussell Fortunately talking like an expert about topics you’re not exactly expert is not a crime in the blogosphere. -
@libovness@jonrussell it was a good article! I only mentioned the LINE part because you mentioned it first ;) -
@monkbent@jonrussell I only mentioned the criminal activity because I’m neurotic and self-critical
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@monkbent@jonrussell Got it, thanks. Will rephrase a bit.Thanks. Twitter will use this to make your timeline better. UndoUndo
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