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@__MarkW__@praxtime I don't think he missed the point... -
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@__MarkW__@praxtime yeah, I think you're both right, if that makes sense -
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@joshducharme@monkbent@praxtime Yes. How you pay (ads, IAP, subscription) is different axis than why you like it (superior UX). -
@ntaylor963@monkbent So a superior experience that requires an up-front payment would lose out to a lesser experience with free entry? -
@joshducharme@ntaylor963 that's been happening for a long time now - End of conversation
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@monkbent Well, I'll believe it when I see an "artistically great" freemium game. Not holding my breath. -
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@jaredsinclair@monkbent Few defenders of IAP point out that gambling is by far its closest cousin. I wish they'd embrace it. - 1 more reply
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@monkbent@praxtime Missed the point of the original Dungeon Keeper article - should really link the follow up too: http://www.baekdal.com/insights/when-done-right-inapp-purchases-can-be-based-on-trust …Thanks. Twitter will use this to make your timeline better. UndoUndo
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@monkbent Mixed feelings while writing. Nearly deleted halfway through as too reductive but went ahead. As always thanks for encouragement!Thanks. Twitter will use this to make your timeline better. UndoUndo
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