@monkbent But do the apps from the mass market devs act as differentiators? Not like there aren't a zillion clones of Candy Crunch.
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@monkbent But there's only one Letterpress / Instapaper / Reeder / etc, lame attempts at knockoffs notwithstanding. -
@elkmovie I get the impression normal people don't pay to download apps. That immediately rules out a lot of iOS gems -
@monkbent This gets back to your monetization question from a few months ago - can you keep the lights on with a paid app or not. -
@elkmovie yes. Still want to revisit. Just haven't had time -
@monkbent Remember though that Apple doesn't need everyone developing for them, just enough to have a few great apps in every category. -
@elkmovie disagree. App leadership is key -
@monkbent Quality beats quantity. Games unlikely to ever differentiate like they did on Mac/Win because of cross-plaform engines.
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@monkbent In many recent iPhone related article a term ASP was mentioned, what does it stands for? -
@anirudhbb average sales price or average selling price. Correct me if I’m wrong,@monkbent
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@monkbent too bad the needle moved so far that “not free” now = “high end” Talking to normals about apps is depressing. (I am not a dev)Thanks. Twitter will use this to make your timeline better. UndoUndo
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