The primary problem with non-game apps is the inability to monetize over time. Up-front price has nothing to do with it.
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@monkbent no, I mean release a new version with introduction price being the „upgrade“ -
@JMoVS yeah, that's what happens now, but then you have to transfer user data, get a lot of backlash, can't have upgrade pricing, etc. -
@monkbent User Transfer Isn’t a real problem on services with a back end. And at 3$ an app, I don’t see a need for upgrade pricing.
End of conversation
New conversation -
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