I’m not sold on the app-vs-platform dichotomy (@gruber, @stratechery). Being a platform doesn't mean you can't review clients first.
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Replying to @benthompson
@monkbent A platform doesn't mean a free-for-all user experience. License your API. Only accept clients that extend your experience.1 reply 0 retweets 0 likes -
Replying to @drahardja
@drahardja ok, yes agree. Net, FB is a platform on PC, but not on mobile was my broader point...2 replies 0 retweets 0 likes -
Replying to @benthompson
@monkbent Which basically excludes all but the outlier apps (including FB). For the middle of the bell curve, your analysis is correct.4 replies 0 retweets 0 likes -
Replying to @drahardja
@drahardja I think it's more they have to "fit" with the underlying platform. For example, LINE and Kakao Talk are building platforms...1 reply 0 retweets 0 likes -
Replying to @benthompson
@monkbent Does LINE publish all the games that run on their back-end? If not, how do they monetize 3rd party clients? Or do they care?1 reply 0 retweets 0 likes -
Replying to @drahardja
@drahardja they publish them all. It's more of a micro-platform.1 reply 0 retweets 0 likes -
Replying to @benthompson
@monkbent Well that’s one way to “review” your clients—you publish them all yourself :-)1 reply 0 retweets 0 likes
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